The latest Table-Top Role Playing Game is out now: Better Dice. Unlike all other TTRPGs, this one is all about dice. In fact, it is all about the better die: decisions are made, friendships gained and lost, fights fought, battles won, all based on who has the better die.
This game uses special $n$-sided dice where each of the $n$ faces has the same probability of being rolled. Moreover, each die has its own special set of $n$ numbers on the faces.
While playing Better Dice you ended up in a very precarious situation where you must absolutely have a better die than your opponent, that is, you must roll higher than your opponent. Given both your die and your opponent's die, decide who is more likely to roll a higher number.
The input consists of:
Output "first" if the first die is more likely to roll a higher number than the second die. Output "second" if the second die is more likely to roll a higher number than the first die. Output "tie" if they are both equally likely to come up higher than the other.