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Dalmuti

The climbing card game of unfair social mobility. Empty your hand first to rule the next one

Who takes the other seats?

Enter your name and open a table. Four to eight players

How to play

The ladder

Four to eight players sit in rank order, Greater Dalmuti to Greater Peon. Empty your hand first to take the throne; finish last and you're the Greater Peon

The pyramid deck

80 cards. Rank 1 is best, and each rank has as many copies as its number. Two jesters are wild with other cards, but alone they're rank 13, the worst

  • 1The Great Dalmuti
  • 2Archbishop×2
  • 3Earl Marshal×3
  • 4Baroness×4
  • 5Abbess×5
  • 6Knight×6
  • 7Seamstress×7
  • 8Mason×8
  • 9Cook×9
  • 10Shepherdess×10
  • 11Stonecutter×11
  • 12Peasant×12
  • ★Jester×2

Taxes and revolutions

Before each hand, the Greater Peon's two best cards go up to the Greater Dalmuti on their own, and the Dalmuti picks any two cards to send down; the Lesser pair trades one the same way. Whoever holds both jesters may call a revolution to cancel taxes; if it's the Greater Peon, the whole ladder flips

Climbing tricks

The lead plays a set of one rank. In turn, play the same count at a lower rank or pass; passing never locks you out. When a set goes around unbeaten, its player leads

AI at the table

Short on players? Seat as many AI as you like. Each plays its own hand, pays taxes, and sometimes revolts